interview Archives - Nintendo Everything https://nintendoeverything.com/tag/interview/ Mon, 18 Nov 2024 22:58:24 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.2 https://nintendoeverything.com/wp-content/uploads/cropped-OLmaPV3Y_400x400-1-32x32.jpg interview Archives - Nintendo Everything https://nintendoeverything.com/tag/interview/ 32 32 104229692 Dragon Quest 3 HD-2D Remake dev wants Final Fantasy 6 HD-2D Remake https://nintendoeverything.com/dragon-quest-3-hd-2d-remake-dev-wants-final-fantasy-6-hd-2d-remake/ https://nintendoeverything.com/dragon-quest-3-hd-2d-remake-dev-wants-final-fantasy-6-hd-2d-remake/#respond Mon, 18 Nov 2024 22:58:24 +0000 https://nintendoeverything.com/?p=855930 Masaaki Hayasaka, the producer of Dragon Quest 3 HD-2D Remake, has expressed strong interest in seeing Final Fantasy 6 get the same treatment. Hayasaka was asked about which game he’d like to see receive the remake treatment in an interview with Inverse. As it turns out, Final Fantasy 6 is his top choice. Interestingly, that game was actually used as...

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Nintendo on why Zelda stories are made after the gameplay https://nintendoeverything.com/nintendo-on-why-zelda-stories-are-made-after-the-gameplay/ https://nintendoeverything.com/nintendo-on-why-zelda-stories-are-made-after-the-gameplay/#respond Thu, 14 Nov 2024 00:06:16 +0000 https://nintendoeverything.com/?p=854725 If there’s one thing fans know about Nintendo, it’s that the company focuses on gameplay over story. This even applies to The Legend of Zelda, which does have more of a plot compared to some of the company’s other major series like Super Mario. On the topic of Zelda, series producer Eiji Aonuma has weighed in on how Nintendo approaches...

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Nintendo on 2D Zelda’s future, wants it as contrast to 3D games https://nintendoeverything.com/nintendo-on-2d-zeldas-future-wants-it-as-contrast-to-3d-games/ https://nintendoeverything.com/nintendo-on-2d-zeldas-future-wants-it-as-contrast-to-3d-games/#respond Tue, 12 Nov 2024 19:40:40 +0000 https://nintendoeverything.com/?p=854406 Nintendo has reaffirmed its commitment to 2D Zelda titles, with series producer Eiji Aonuma mentioning in a recent interview that the company’s wants “to keep this up as a contrast to the dynamic 3D games.” Much of the hype surrounding the franchise these days has been in the 3D space. Breath of the Wild and Tears of the Kingdom have...

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Link almost spoke in Zelda: Echoes of Wisdom https://nintendoeverything.com/link-almost-spoke-in-zelda-echoes-of-wisdom/ https://nintendoeverything.com/link-almost-spoke-in-zelda-echoes-of-wisdom/#respond Tue, 12 Nov 2024 13:03:41 +0000 https://nintendoeverything.com/?p=854375 According to the developers behind The Legend of Zelda: Echoes of Wisdom, Link came close to speaking in the game. Series producer Eiji Aonuma shared that information in a recent interview. While the original plan was to have Link speak in Echoes of Wisdom, co-director Satoshi Terada said that it didn’t feel right. Since he hadn’t really spoken in a...

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NIS explains why a new Phantom Brave was made after 20 years https://nintendoeverything.com/phantom-brave-lost-hero-interview/ https://nintendoeverything.com/phantom-brave-lost-hero-interview/#respond Sun, 03 Nov 2024 04:50:38 +0000 https://nintendoeverything.com/?p=851974 Nippon Ichi Software surprised fans earlier in the year by announcing Phantom Brave: The Lost Hero, which means the original game is finally getting a sequel after twenty years. In a recent interview, the company explained how it came to be. Interestingly, it sounds like NIS didn’t really attempt making a sequel previously. Things were only set in motion after...

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Suikoden HD dev on using PSP version, delay improvements, future https://nintendoeverything.com/suikoden-hd-dev-on-using-psp-version-delay-improvements-future/ https://nintendoeverything.com/suikoden-hd-dev-on-using-psp-version-delay-improvements-future/#respond Sat, 12 Oct 2024 04:50:20 +0000 https://nintendoeverything.com/?p=847273 In an interview with Famitsu, Suikoden I & II HD Remaster director Tatsuya Ogushi commented on a few topics related to the release and more, including using the PSP version as the base, improvements that were made thanks to the delay, and the series’ future. PSP versions of the games launched in 2006, but only in Japan. These are the...

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Nintendo explains why it made an alarm clock https://nintendoeverything.com/nintendo-sound-clock-alarmo-interview-prototype/ https://nintendoeverything.com/nintendo-sound-clock-alarmo-interview-prototype/#respond Wed, 09 Oct 2024 13:54:42 +0000 https://nintendoeverything.com/?p=847455 Today’s announcement of Nintendo Sound Clock: Alarmo came a bit out of left field, but in a new interview today, we get to hear about how the whole thing came together. A discussion was posted on Nintendo’s website featuring producer Yosuke Tamori and director Tetsuya Akama. Tamori revealed that the project began with research into motion sensor technology. However, making an...

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Outright Games talks future Switch support https://nintendoeverything.com/outright-games-talks-future-switch-support/ https://nintendoeverything.com/outright-games-talks-future-switch-support/#respond Wed, 09 Oct 2024 12:30:04 +0000 https://nintendoeverything.com/?p=847428 Even though Nintendo fans are itching to get their hands on the company’s next piece of hardware, many publishers and developers will continue supporting Switch – including Outright Games. Chris Rose, who served as the production director on SpongeBob SquarePants: The Patrick Star Game, spoke with VideoGamer about plans for Switch going forward. While many will move on and welcome...

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Bandai Namco on decision to remaster Tales of Graces F and more https://nintendoeverything.com/tales-of-graces-f-remastered-interview/ https://nintendoeverything.com/tales-of-graces-f-remastered-interview/#respond Sat, 05 Oct 2024 04:50:21 +0000 https://nintendoeverything.com/?p=846687 Yuki Ishikawa, the producer of Tales of Graces F Remastered, has spoken about the decision to bring back the RPG. Ishikawa indicated that there’s been fan interest in seeing it happen. We also learn that it’s been in the works for the past 2-3 years. Ishikawa stated: “It’s not that there’s a single, firm reason as to why, but more...

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F-Zero inspired by back Back to the Future Part II, Batman https://nintendoeverything.com/f-zero-inspired-by-back-to-the-future-batman/ https://nintendoeverything.com/f-zero-inspired-by-back-to-the-future-batman/#respond Sat, 05 Oct 2024 04:00:37 +0000 https://nintendoeverything.com/?p=839386 Takaya Imamura had a legendry career at Nintendo where he spent over thirty years at the company, working on franchises like F-Zero and Star Fox. In a recent interview with Famitsu, Imamura shared some insight into the inspiration for F-Zero. Along with the second Back to the Future movie, it also looks like the team was influenced by Tim Burton’s...

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